
Revue de cours Unity
Vous trouvez ici des commentaires sur des formations et les cours traitant d'Unity.
Le but de ce document est d'inventorier,d'évaluer,de tester et éventuellement de mettre à disposition une démo.
Si un projet est mentionné,il est possible qu'il soit disponible en téléchargement gratuit (avec les sources) dans la partie "Projets" du site.
Cet article est un document de travail mis à jour régulièrement,et j'essaye de le garder le plus efficace,clair et structuré possible.
Si certains éléments sont difficilement compréhensibles ou un peu brouillons ou étranges dans le contexte,vous pouvez les ignorer.
Les commentaires sont volontairement brefs et peuvent paraître parfois un peu durs pour leurs auteurs (et je m'en excuse par avance),ils ne reflètent que mes premières impressions.
Je remercie d'ailleurs toutes les personnes qui m'ont permis d'accéder à leur ressources soit gratuitement (youtube) ou bien temporairement (livres,ebooks,abonnements payants..),ainsi que tous les auteurs pour leur fantastique travail.
Dernière mise à jour: 26-09-2018
Titre | Ev | Ver | Auteur | Projet | Niveau | Remarque |
---|---|---|---|---|---|---|
01 unity3d fundamentals | [email protected] | |||||
01 unity3d fundamentals>Section 03 | [email protected] | 4 | [SnowLevel] | WIP | ||
02 MMO Development class | x | |||||
03 3rd person platformer | x | |||||
03 Developing Unity Games for the iPhone | ! | |||||
04 Unity standard | x | |||||
04>01 Simple 2D Shooter | x | |||||
04>02 SpriteManager | x | |||||
05 creating a custom 3rd-person character and camera system | x | |||||
06 Unity Asset Server- How do I | x | |||||
07 unity 101 - summer 2012 | x | |||||
08 Practical Game Development in unity 4 | x | |||||
08>level 01 | x- | [MissileCommand] | ||||
08>level 02 | x- | [BuzzLancer] | ||||
10 Creating 2D Games in Unity 4.5 | x | 4.5 | ||||
11 Modern UI Development in Unity 4.6 | x | 4.6 | ||||
11>01 Introduction to the New UI | x | |||||
11>02 Practical Game Development... | x |
Dernière mise à jour: 26-09-2018
Titre | Ev | Ver | Auteur | Projet | Niveau | Remarque |
---|---|---|---|---|---|---|
2D Adventure Game | ||||||
2D Adventure Game>Volume 1 | ||||||
2D Adventure Game>Volume 2 | ||||||
2D Adventure Game>Volume 3 | ||||||
2D Adventure Game>Volume 4 | ||||||
2D Adventure Game>Volume 5 | ||||||
Advanced C# For Unity | Alan Thorn | TODO | ||||
Advanced C# For Unity>Volume 1 | Alan Thorn | TODO | ||||
Advanced C# For Unity>Volume 2 | Alan Thorn | TODO | ||||
Advanced C# For Unity>Volume 3 | Alan Thorn | TODO | ||||
Advanced C# For Unity>Volume 4 | Alan Thorn | TODO | ||||
Advanced C# For Unity>Volume 5 | Alan Thorn | TODO | ||||
Advanced Game Mechanics In Unity | 5 | |||||
Advanced Game Mechanics In Unity>Volume 1 | Alan Thorn | TODO | ||||
Advanced Game Mechanics In Unity>Volume 2 | Alan Thorn | TODO | ||||
Advanced Game Mechanics In Unity>Volume 3 | Alan Thorn | TODO | ||||
Advanced Game Mechanics In Unity>Volume 4 | Alan Thorn | TODO | ||||
Advanced Game Mechanics In Unity>Volume 5 | Alan Thorn | TODO | ||||
C# for Unity Developers | Alan Thorn | TODO | ||||
C# for Unity Developers>Volume 1 | Alan Thorn | TODO | ||||
C# for Unity Developers>Volume 2 | Alan Thorn | TODO | ||||
C# for Unity Developers>Volume 3 | Alan Thorn | TODO | ||||
C# Scripting in Unity | Alan Thorn | TODO | ||||
C# Scripting in Unity>Volume 1 | Alan Thorn | TODO | ||||
C# Scripting in Unity>Volume 2 MISSING | Alan Thorn | TODO | ||||
C# Scripting in Unity>Volume 3 MISSING | Alan Thorn | TODO | ||||
Creating a Puzzle Game in Unity | ||||||
Intro to C# Programming and Scripting for Games in Unity | ||||||
Introduction to Unity 5 | x | |||||
Killer Tips In Unity | 5 | Alan Thorn | TODO | |||
Killer Tips In Unity>Volume 1 | 5 | Alan Thorn | TODO | |||
Killer Tips In Unity>Volume 2 | 5 | Alan Thorn | TODO | |||
Unity 5 Add Ons | 5 | TODO | ||||
Unity 5 Add Ons>Volume 1 | ||||||
Intro to Unity 2017 | 2017 | |||||
Intro to Unity 2017>Volume 1 | ||||||
Intro to Unity 2017>Volume 2 | ||||||
Intro to Unity 2017>Volume 3 | ||||||
Intro to Unity 2017>Volume 4 | ||||||
Intro to Unity 2017>Volume 5 | ||||||
Intro to Unity 2017>Volume 6 |
Dernière mise à jour: 26-09-2018
Titre | Ev | Ver | Auteur | Projet | Niveau | Remarque |
---|---|---|---|---|---|---|
C# Bootcamp for Unity | ||||||
Creating a Locking Weapon System | ||||||
Creating a Stat Tracking Inventory System | ||||||
Creating a UI Speedometer | ||||||
Creating Floating Damage Points in Unity | ||||||
Fundamentals of 2D Development | ||||||
Fundamentals of Image Effects | ||||||
Fundamentals of Lighting | x | |||||
Fundamentals of Particle Systems | x | |||||
Fundamentals of Pathfinding | x | |||||
Fundamentals of the Unity Interface | x | |||||
Fundamentals of UI Design | x | |||||
Fundamentals of Virtual Reality | ||||||
Fundamentals of Weapon Mechanics in Unity | ||||||
Understanding Sprite Workflow in Unity | ||||||
Unity Tutorials | x |
Dernière mise à jour: 26-09-2018
Titre | Ev | Ver | Auteur | Projet | Niveau | Remarque |
---|---|---|---|---|---|---|
Space Shooter |
Dernière mise à jour: 26-09-2018
Titre | Ev | Ver | Auteur | Projet | Niveau | Remarque |
---|---|---|---|---|---|---|
Balls of Glory | x | |||||
Dead Earth | x | |||||
Dead Earth City - Level Design Tutorial | x | |||||
Game Mathematics | x | |||||
GI Racing | x | |||||
GI Racing 2.0 | x | |||||
OpenGL Graphics Programming | x |
Dernière mise à jour: 26-09-2018
Titre | Ev | Ver | Auteur | Projet | Niveau | Remarque |
---|---|---|---|---|---|---|
GTGD S1 More Than A Gamer | x | |||||
GTGD S2 Just One Dev | x | |||||
GTGD S3 How To Make A Game | x |
Dernière mise à jour: 26-09-2018
Titre | Ev | Ver | Auteur | Projet | Niveau | Remarque |
---|---|---|---|---|---|---|
Unity 5 pro multiplayer combat using melee & ranged weapons |
Dernière mise à jour: 26-09-2018
Titre | Ev | Ver | Auteur | Projet | Niveau | Remarque |
---|---|---|---|---|---|---|
Hands-on Game Development with Unity | 5 | Roibert Wiebe | TODO | creation d'un space shooter 2D complet | ||
Creating First-Person Shooter Games With Unity | ||||||
Creating Narrative Games with Unity | ||||||
Unity VR Development |
Dernière mise à jour: 26-09-2018
Titre | Ev | Ver | Auteur | Projet | Niveau | Remarque |
---|---|---|---|---|---|---|
3D Content Creation for Virtual Reality | ||||||
Advanced Unity 2D Platformer Player Movement | ||||||
Advanced Unity 2D Sprite Palette Swapping | ||||||
Advanced Unity 3D Game Programming | ||||||
Build a Match 3 Game with Unity | ||||||
Building Custom Tools to Extend the Unity IDE with Jesse Freeman | ||||||
Cert Prep Unity Fundamentals [LP01] | C1 | 56 | Alan Thorn | Débutant | prise en main de unity,basique,claire | |
Cert Prep Unity Materials,Lighting,and Effects [LP02] | C1 | 56 | Alan Thorn | Débutant | basique et clair,partie post processing obsolete | |
Cert Prep Unity Particle Systems,AI,and Audio [LP03] | C1 | 56 | Alan Thorn | [LD02a_FSMAi] | Débutant | creation d'un "beam" et le chapitre 3 sur l'AI est intéressant,implémentation d'un FSM |
Cert Prep Unity Scripting and Publishing [LP04] | C1 | 56 | Alan Thorn | Intermédiaire | quelques exemple de script intéressant et basiques,explication des coroutines | |
Cert Prep Unity User Interfaces and Animation [LP05] | C1 | 56 | Alan Thorn | Expert | exemple simple mais utiles (creation d'un menu basique,utilisation de renderTextures,trigger pour anim...) | |
Cert Prep Unity User Interfaces...>chapter 2 | C1 | 56 | Alan Thorn | [LD02b_MyMenu] | Expert | creation d'un menu basique |
Cert Prep Unity User Interfaces...>chapter 3 | C1 | 56 | Alan Thorn | [LD02c_TriggerAnim] | Expert | trigger pour lancer une anim |
Cert Prep Unity User Interfaces...>chapter 4 | C1 | 56 | Alan Thorn | [LD02d_MyAnimator] | Expert | animer les déplacements d'un personnage (animation blend) |
Complete C# Unity 2D & 3D Game Development Masterclass 2018 | 2018 | Mir Imad Ahmed | Débutant | |||
Creating Mobile Games with Unity | ||||||
Debugging scripts In Unity | ||||||
Learning C# for Unity Game Development | x | |||||
Learning Unity 2D Scripting | ||||||
Learning Unity 2D Sprites | ||||||
Level Design Basics in Unity | ||||||
Programmatic UI with Unity | 535 | Michael House | ||||
Revit to Unity for Architecture,Visualization,and VR | Dat2017 | |||||
Scripting Unity with C# | x | |||||
Unity 2017 Architectural Visualization | 2017 | |||||
Unity 2D Essential Training | ||||||
Unity 3D Level Design | ||||||
Unity 3D Essential Training | 2017 | Craig Barr | ||||
Unity 5 2D Advanced UI | 5 | |||||
Unity 5 2D Building a Tile Map Editor | 5 | |||||
Unity 5 2D Building an Adventure Game | 5 | |||||
Unity 5 2D Combat in an RPG Game | 5 | |||||
Unity 5 2D Emulate Palette Swapping for Sprites | 5 | |||||
Unity 5 2D Essential Training | 5 | |||||
Unity 5 2D Introduction to Pathfinding | 5 | |||||
Unity 5 2D Level Design | 5 | |||||
Unity 5 2D Movement in an RPG Game | 5 | |||||
Unity 5 2D Optimizing Graphics | 5 | |||||
Unity 5 2D Procedural Terrain | 5 | |||||
Unity 5 2D Texture Rendering | 5 | |||||
Unity 5 3D Essential Training | %@ | 501 | Adam Crespi | WIP très complet | ||
Unity 5 Build a Character Dialogue System | 5 | |||||
Unity 5 Build a Real-Time Strategy Game | C1 | 521^2018 | Dan Violet Sagmiller | [RTSGame] | Expert | projet très intéressant,bon framework proposé,pas de polish,pas totalement fini |
Unity 5 Network Gaming | 5 | |||||
Unity 5 UI | 5 | |||||
Unity 5.4 2D - Random Map Generation | 54 | |||||
Unity 5.4: New Features [LP1 00] | C1 | 54 | Graig Barr | Intermédiaire | présentation des nouveautés 5.4 | |
Unity Cloud Build with Git with Jesse Freeman | Jesse Freeman | |||||
Unity Interactivity for AEC | Logan Smith |
Dernière mise à jour: 26-09-2018
Titre | Ev | Ver | Auteur | Projet | Niveau | Remarque |
---|---|---|---|---|---|---|
2D Game Development with Unity 5.x | % | 551 | ethan casner | TODO | intéressant,création de framework de base avec un projet de top down shooter 2D | |
Building an Adventure Game with Unity | % | 553 | John P. Doran | Débutant | (très) basique | |
Building an Architectural Walkthrough Using Unity | ||||||
Building an RPG with Unity 5.x | 54 | vahé Karamian | TODO | création d'un RPG multiplayer complet | ||
Building AR Applications with Unity and Vuforia | ||||||
Create Augmented Reality Apps using Vuforia 7 in Unity | 543 | Ritesh Kanjee | ||||
Enhancement with Unity UI Advanced | TODO | |||||
Getting Started with Unity 2D Game Development | % | (très) basique | ||||
Learning C# by Developing Games with Unity | 561 | Daniel Wise | TODO | C# from scratch,3 projets (flappy bird,asteroid,FPS),publication + multiplayer | ||
Unity 2017 2D Game Development - Beginners Guide | % | 2017 | Laurent S. Ferro | simple et complet | ||
Unity 2017 2D...>partie 1 | [AngelCake] | Débutant | création d'un mini jeu 2D | |||
Unity 2017 2D...>partie 2 | @ | [Quark] | Débutant | WIP création d'un space shooter 2D | ||
Unity 2017 Building a Tilemap 2D Game from Scratch | % | 2017 | Laurent S. Ferro | TODO | création d'un plateformer 2D avec Tilemap from scratch | |
Unity 3D Game Development by Example | % | |||||
Unity 5 Game Development – Gameplay | % | 5 | (trop) basique | |||
Unity 5 Level Design,Lighting,and Animation | 5 | |||||
Unity 5 Scripting and Gameplay Mechanics | % | 55 | Alan Thorn | Débutant | prise en main unity et quelques gameplay de base,utile,creation d'un projet simple mais complet (coin collect 3D) | |
Unity 5.x by Example | 542 | propose 3 projets de jeu complet mais basique | ||||
Unity Easy game development with Unity 5 | x% | 5 | BOF,ensemble de projets unity hétérogènes | |||
Unity Virtual Reality | ||||||
Unity Virtual Reality>Volume 1 | ||||||
Unity Virtual Reality>Volume 2 |
Dernière mise à jour: 26-09-2018
Titre | Ev | Ver | Auteur | Projet | Niveau | Remarque |
---|---|---|---|---|---|---|
A Programmer's Guide to Game Art for Unity | Dat2014 | Alexander Zanfir | Intermediate | |||
Advanced Editor Scripting in Unity and MonoDevelop | 45 | Brady Wright | Advanced | |||
Authoring Real-time Destruction in Unity 5 | 53 | Michael Baker | TODO | Intermediate | ||
Authoring Sci-fi Visual Effects in Unity 5 | 54 | Michael Baker | Intermediate | |||
Beyond the Basics - Audio Tips and Tricks in Unity | Dat2018 | Jeanine Cowen | Intermediate | |||
Building an AR Experience in Unity and Vuforia | Dat2017 | Rich Fiore | Intermediate | |||
Cinematic Design in Unity with Cinemachine and Timeline | Dat2018 | Joy Horvath | Intermediate | |||
Converting a Photo into a VR Set in 3ds Max | x | Dat2016 | Rich Fiore | Intermediate | ||
Creating a 2D Animated Character for Unity | 5 | Shane Whelan | Intermediate | |||
Creating a Mobile Puzzle Game in Unity | Dat2015 | Lars Alin | Advanced | |||
Creating a Turn-Based Game in Unity and PlayMaker | x | 5 | Shane Whelan | Advanced | ||
Creating an Action-adventure Puzzle in Unity | - | 43 | Joshua Kinney (++) | Advanced | ||
Creating an Endless Runner Game for Mobile in Unity | 4 | Lars Alin | Advanced | |||
Creating Architectural Visualizations Using Enlighten in Unity | 5 | Michael Calver | Advanced | |||
Creating Collectible Items for 2D Games in Unity | Dat2014 | Joshua Kinney (++) | Intermediate | |||
Creating Custom Inspectors in Unity | 45 | Brady Wright | Advanced | |||
Creating Game Environments in Unity and Maya | Dat2018 | Dan John Cox | Beginner | |||
Creating Interior Walk-Throughs in Unity | Dat2015 | Michael Calver | Advanced | |||
Creating Modular Game Assets in Maya | x | Dat2017 | Ian Southwell | Intermediate | ||
Creating Professional Studio Game Assets for Production in 3ds Max and Unity | x | 45 | Stephen Hauer | Advanced | ||
Creating UI Elements for Games in Unity | x | 5 | Joshua Kinney (++) | Intermediate | ||
Creating User Feedback in Unity | x | Dat2013 | Joshua Kinney (++) | Intermediate | ||
Creating Vegetation for Games in 3ds Max and Mudbox | x | 43 | Joshua Kinney (++) | Intermediate | ||
Creating Walk-throughs for Unity with Enlighten Using 3ds Max | 5 | Michael Calver | Advanced | |||
Designing Game Puzzles in Unity | 56 | Joy Horvath | Intermediate | |||
Designing Mobile Games with a Game Design Document | x | Dat2014 | Christopher Kao | Intermediate | ||
Developing Custom Shaders in Unity | 2017 | Claudia Doppioslash | Beginner | |||
Exploring the 2D Features in Unity | x | 43 | Joshua Kinney (++) | Intermediate | ||
Game Asset Production Pipeline for Unity | x | 46 | Joshua Kinney (++) | Intermediate | ||
Game Asset Production Pipeline for VR in 3ds Max and Unity | x | Dat2015 | Joshua Kinney (++) | Intermediate | ||
Game Character Animation in Unity and Maya | 2017 | Mark Butler | Beginner | |||
Game Optimization Techniques in Unity | x | 43 | Joshua Kinney (++) | TODO | Intermediate | |
Game Prop Texturing Fundamentals | x | 5 | Dan John Cox | Beginner | ||
Game Prototyping in Unity | x | Dat2017 | MJ Johns | Beginner | ||
Getting Started with Apple ARKit in Unity | x | Dat2018 | András Velvárt | Intermediate | ||
Getting Started with Augmented Reality | x | Dat2016 | Jon Flanders | Beginner | ||
Getting Started with Procedural Generation for Game Artists in 3ds Max | x | Dat2015 | Joshua Kinney (++) | Intermediate | ||
Getting Started with VR in Unity | 51 | Gianni Rosa Gallina | Beginner | |||
HoloLens Development Fundamentals | x | Dat2017 | Lars Klint | Beginner | ||
Houdini Engine for Unity Fundamentals | Dat2018 | Kenny Lammers | Beginner | |||
Houdini to Unity: Advanced Production Pipeline | Dat2017 | Caesar Hernandez | Advanced | |||
Indie Game Development Pipeline Volume 2: Character Prototyping | x | 43 | Joshua Kinney (++) | Intermediate | ||
Indie Game Development Pipeline Volume 3: Game Boss Prototyping | x | 43 | Joshua Kinney (++) | Intermediate | ||
Indie Game Development Pipeline Volume 8: Finished Asset Integration | x | 43 | Joshua Kinney (++) | Advanced | ||
Indie Game Development Pipeline Volume 9: Final Gameplay and Publication | x | 43 | Joshua Kinney (++) | Advanced | ||
Introduction to C# in Unity | x | 43 | Joshua Kinney (++) | Intermediate | ||
Introduction to Game Development with Unity | x | Dat2013 | Alexander Zanfir | Intermediate | ||
Introduction to Mecanim in Unity | x | 41 | Joshua Kinney (++) | Intermediate | ||
Introduction to Particle Systems in Unity | x | 43 | Joshua Kinney (++) | Intermediate | ||
Introduction to Scripting Shaders in Unity | x | 43 | Joshua Kinney (++) | Intermediate | ||
Introduction to Unity 4 | x | 41 | Joshua Kinney (++) | Beginner | ||
Introduction to Unity 5 | x | 5 | Joshua Kinney (++) | Beginner | ||
Kit Bashing Game Assets to Speed Up Workflows in 3ds Max & Unity | x | 45 | Stephen Hauer | Advanced | ||
Lighting and Rendering in Unity | 501 | Joshua Kinney (++) | Beginner | |||
Multiphase Boss Battle in Unity | 42 | Joshua Kinney (++) | Intermediate | |||
Physically Based Shading for Unity Using Substance Designer | 5 | Stephen Hauer | Advanced | |||
Production Modeling for Games and 3D Printing in ZBrush and 3ds Max | x | 46 | Walter Carter | Intermediate | ||
Pushing Your C# Skills Beyond the Basics in Unity | 5 | Amanda Lange | Advanced | |||
Quick Start to Unity: Volume 1 | x | 43 | Joshua Kinney (++) | Beginner | ||
Quick Start to Unity: Volume 2 | x | 43 | Joshua Kinney (++) | Beginner | ||
Quick Start to Unity: Volume 3 | x | 43 | Joshua Kinney (++) | Beginner | ||
Swords and Shovels: Character Controller and AI [LP2 01] | @ | 2017.3 | Michael Baker | Intermediate | WIP | |
Swords and Shovels: Character Controller and AI>chap 2.5 | ||||||
Swords and Shovels: Character Inventory System [LP2 05] | % | 2017.3 | Christopher Pellow | Intermediate | ||
Swords and Shovels: Character Stat System [LP2 02] | % | 2017.3 | Christopher Pellow | Intermediate | ||
Swords and Shovels: Combat System [LP2 06] | % | 2017.3 | Marc Gilbert and Alexander Gilbert | Intermediate | ||
Swords and Shovels: Designing Modular Sets [LP2 09 bonus] | % | 2017.3 | Michael Baker | TODO | Intermediate | |
Swords and Shovels: Game design fundamentals [LP2 11 bonus] | % | 2017.3 | Thomas Winkley and Joshua Kinney (++) | TODO | Beginner | |
Swords and Shovels: Game design fundamentals> chap 3.1 | ||||||
Swords and Shovels: Game Managers, Loaders, and the Game Loop [LP2 03] | % | 2017.3 | Jon McElroy | TODO | Intermediate | |
Swords and Shovels: Game Mechanic Design Fundamentals [LP2 10 bonus] | @ | 2017.3 | Thomas Winkley and Joshua Kinney (++) | Intermediate | WIP | |
Swords and Shovels: Loot System [LP2 04] | % | 2017.3 | Christopher Pellow | TODO | Intermediate | |
Swords and Shovels: Post Processing and Polish [LP2 08 bonus] | % | 2017.3 | Michael Baker | TODO | Intermediate | |
Swords and Shovels: Prototyping Game Systems for Swords and Shovels [LP2 07 bonus] | % | 2017.3 | MJ Johns | TODO | Intermediate | |
Unity 2D Fundamentals - Character Control | 55 | Brian Sinasac | TODO | Beginner | ||
Unity 2D Fundamentals - Character Interactions | Dat2018 | Brian Sinasac | TODO | Beginner | ||
Unity 2D Physics Fundamentals | 2017.1 | Michael Taylor | TODO | Beginner | ||
Unity Animation Fundamentals [LP1 03] | C2 | 2017.1 | Joshua Kinney (++) | [Unity Animation Fundamentals] | Beginner | presentation didactique du fonctionnement des animations 3D,assets pour un projet complet,à garder pour référence |
Unity AR Fundamentals | 2017.1 | Rich Fiore | Intermediate | |||
Unity Audio Fundamentals [LP1 08] | C2 | 2017.1 | Dano Kablamo | [Unity Audio Fundamentals] | Beginner | création d'un système audio basique mais complet pour un jeu,les fichiers de support sont buggés,à garder pour référence |
Unity C# Scripting Fundamentals [LP1 02] | C2 | 2017.1 | Joshua Kinney (++) | [Unity Fundamentals] | Beginner | apprentissage du c# from scratch,chapitre 5 intéressant pour basic gameplay,assets intéressants,à garder pour référence |
Unity Fundamentals [LP1 01] | C2 | 2017.1 | Joshua Kinney (++) | [Unity C# Fundamentals] | Beginner | très complet et très didactique pour la découverte d'Unity,création d'un avant projet intéressant,assets intéressants,à garder pour référence |
Unity Gameplay Programming Fundamentals [LP1 10] | 2017.1 | Joshua Kinney (++) | [Unity Gameplay Fundamentals] | Beginner | présentation des éléments de base d'un gameplay, dernier chapitre sur les ScriptableObject très intéressant,à garder pour référence | |
Unity Lighting Fundamentals [LP1 07] | C2 | 2017.2 | Joy Horvath | [Unity Lighting Fundamentals] | Beginner | présentation des divers éléments des "lighting",création d'un scénario d'éclairage simple,assets pour un projet complet,à garder pour référence |
Unity Materials Fundamentals [LP1 06] | C2 | 2017 | Christopher Pellow | [Unity Materials Fundamentals] | Beginner | cours très complet sur les materials, présentation des Shaders et des type de maps(normal, height,occlusion...),à garder pour référence |
Unity Multiplayer Game Development with Node | 531 | Alexander Zanfir | TODO | Advanced | ||
Unity Navigation Fundamentals [LP1 05] | C2 | 2017.1 | Dano Kablamo | [Unity Navigation Fundamentals] | Beginner | présentation très complete,assets pour un projet complet,peu d'explications sur le code C#,à garder pour référence |
Unity Particle System Fundamentals | 55 | Michael Baker | TODO | Beginner | ||
Unity Physics Fundamentals [LP1 04] | C2 | 2017.1 | Joshua Kinney (++) | [Unity Physics Fundamentals] | Beginner | presentation didactique des la physique 3D et des "joint",assets intéressants,à garder pour référence |
Unity UI Fundamentals | C2 | 2017.1 | Michael Baker | [Unity UI Fundamentals] | Beginner | creation d'une ui simple mais complète pour un jeu,assets intéressants,utilise des éléments déjà codé,à garder pour référence |
Unity VR Fundamentals | Dat2018 | MJ Johns | Beginner | |||
Unity VR Locomotion Fundamentals | Dat2018 | Harrison Ferrone | Intermediate | |||
Unity World Space UI in VR | 2017.3 | Lawrence Brown | Intermediate | |||
Using Handles and Gizmos in Unity | x | 45 | Brady Wright | Advanced | ||
Working with Enlighten and Image Effects in Unity | 5 | Michael Calver | Intermediate | |||
Your First Day with Oculus Rift in Unity | x | 42 | Joshua Kinney (++) | Beginner |
Dernière mise à jour: 26-09-2018
Titre | Ev | Ver | Auteur | Projet | Niveau | Remarque |
---|---|---|---|---|---|---|
How to create a multiplayer games from scratch | ||||||
Unity Animal Path Finding Tutorial |
Dernière mise à jour: 26-09-2018
Titre | Ev | Ver | Auteur | Projet | Niveau | Remarque |
---|---|---|---|---|---|---|
Level Design with Blender and Unity 3D |
Dernière mise à jour: 26-09-2018
Titre | Ev | Ver | Auteur | Projet | Niveau | Remarque |
---|---|---|---|---|---|---|
Awesome AI made easy with behavior designer |
Dernière mise à jour: 26-09-2018
Titre | Ev | Ver | Auteur | Projet | Niveau | Remarque |
---|---|---|---|---|---|---|
2D Game Development in Unity 5.4 | % | 5.4 | Débutant | creation d'un plateformer2D simple et complet | ||
A Beginner's Guide To Machine Learning with Unity | ||||||
A beginners guide to C# Scripting for Unity Game Development | x | |||||
Advanced Particle Vfx in Unity and After Effects | ||||||
AI Programming with Finite State Machines in Unity | ||||||
Become an iOS Android Game Developer with Unity 2017 | ||||||
Build a Tycoon Business Sim in Unity3D CSharp Game Development | ||||||
Build your First Complete Game with C and Unity | x | |||||
Character Pathfinding in Unity Games with Navigation Mesh | ||||||
Coding in Unity Procedural Mesh Generation | ||||||
Complete C# Unity ...>01-Introduction And Setup | - | 46/5/2018 | Ben tristem (++) | |||
Complete C# Unity ...>02-Number Wizard | - | 46/5/2018 | Ben tristem (++) | |||
Complete C# Unity ...>03-Text 101 - An Old-School Text Adventure | - | 46/5/2018 | Ben tristem (++) | [Text101] | Débutant | A basic state-machine based text adventure exercise using scriptable objects in Unity |
Complete C# Unity ...>04 Number Wizard UI | - | 46/5/2018 | Ben tristem (++) | [NumberWizardUI] | Débutant | |
Complete C# Unity ...>05 Block Breaker | - | 46/5/2018 | Ben tristem (++) | [CrazyBall] | Débutant | casse brique 2D |
Complete C# Unity ...>06 Lazer Defender | - | 46/5/2018 | Ben tristem (++) | [SteamGalaxian] | Intermédiaire | Shoot'em up 2D vertical |
Complete C# Unity ...>07 Glitch Garden A Plants vs. Zombies Clone | 46/5/2018 | Ben tristem (++) | ||||
Complete C# Unity ...>08 Bowlmaster 10-Pin Bowling | 46/5/2018 | Ben tristem (++) | ||||
Complete C# Unity ...>09 Zombie Runner FPS | 46/5/2018 | Ben tristem (++) | ||||
Complete C# Unity ...>10 Twin Sticks 2.5D | 46/5/2018 | Ben tristem (++) | ||||
Complete C# Unity ...>11 Ahoy Matey RTS | 46/5/2018 | Ben tristem (++) | ||||
Complete C# Unity ...>12 Final Section | 46/5/2018 | Ben tristem (++) | ||||
Complete C# Unity Developer 2D - Learn to Code Making Games | [email protected] | 46/5/2018 | Ben tristem (++) | WIP Le cours a été modifié et porté sur unity 2018 | ||
Complete C# Unity Developer 3D - Learn to Code Making Games | x | Ben tristem (++) | ||||
Complete Gaming Package: Learn To Code In Unity And Unreal! | $s | 531 | John Bura | TODO | ||
Complete Virtual & Augmented Reality Course - Unity 2018.2 | 2018.2 | Circuit Stream | ||||
Create A 2D Platformer Game With Unity | ||||||
create a shmup with unity 3D | [email protected] | 2017.3 | Romi Fauzi | [SHMUP] | WIP shoothemup 2D vertical optimisé pour mobile | |
Create a Virtual Pet Game in Unity and C# (Cross-Platform) | ||||||
Create Augmented Reality Apps using Vuforia 7 in Unity | ||||||
Create Your First RPG and FPS Multiplayer Game in Unity | ||||||
Formation Complète Développeur de jeu vidéo - UNITY3D | $s | 53/55 | Jean Philippe Parein | Débutant | WIP cours très complet, en français, idéal pour débutants, plusieurs projets simple et complets | |
Formation Complète..>.. et réaliser un Quizz Game pour Android | $s | 53/55 | Jean Philippe Parein | presentation très complete du système d'UI | ||
Formation Complète..>Création d'un jeu FPS | $s | 53/55 | Jean Philippe Parein | |||
Formation Complète..>Les bases de Unity3D et C# | $s | 53/55 | Jean Philippe Parein | presentation de unity et du C#, éléments de gameplay pour une plateformer 3D | ||
Fundamentals of First Person Shooter Games in Unity | ||||||
Game Development with Unity 5 | ||||||
Game Physics - Extend Unity 3D's Physics Engine in C# Code | ||||||
Game Physics - Introducing Gravitation and Rotation in Unity | ||||||
Game Programming with Unity | ||||||
Intro to C# Programming and Scripting for Games in Unity | ! | Alan Thorn | Reprend le cours 3Dmotive: "C# for Unity Developers" | |||
learn by doing unity3d | ||||||
Learn How to Make Trading Card Game Menus With Unity 3D | ||||||
Learn Level Design with Blender and Unity 3D | ||||||
Learn To Code By Making a 2D Platformer in Unity | ||||||
Learn to Code Trading Card Game Battle System with Unity 3D | ||||||
Learn to Program by Making Games in Unity | ||||||
Learn Unity 3D by coding a complete game start to finish C# | [School of Game Design ] | |||||
Make a low poly Autumn Scene in Blender and Unity in 30 Mins | x | |||||
make a multiplayer shooter in unity | ||||||
Make A Puzzle Match Game In Unity | ||||||
make a tetris style puzzler in unity | ||||||
Make an Assassins GO Board Game in Unity | ||||||
Make Awesomely Strange Video Games with Unity and Playmaker | x | |||||
Make Mobile Games For Kids With Unity | ||||||
Make Mobile VR Games in Unity with C# for Google Cardboard | $s | |||||
Master Unity By Building 6 Fully Featured Games From Scratch | ||||||
Pass the Unity Certified Developer Exam | $s | 534 | Sam Patrusi | |||
Pathfinding in Unity | Wilmer Lin | |||||
Procedural mesh generation with Unity | TODO | |||||
Racing Game Physics and Artificial Intelligence | ||||||
RPG Core Combat Creator - Unity 2017 Compatible In C# | ||||||
Shader Development from Scratch for Unity with Cg | ||||||
The Beginner's Guide to Artificial Intelligence in Unity | ||||||
The RPG Creator Series Part 1 - Unity 2017 Compatible In C# | 2017 | |||||
The Ultimate Guide to Game Development with Unity | $s | 2017 | Jonathan Weinberger (++) | unity authorized courses,shooter 2D et sci-fi 3D, très bon formateur | ||
The Ultimate Guide...>Galaxy Shooter | $s- | 2017 | Jonathan Weinberger (++) | [Galaxy Shooter] | projet très complet, bonne base pour un jeu, à garder pour référence | |
The Ultimate Guide...>Galaxy Shooter | $ | 2019 | Jonathan Weinberger (++) | MAJ 2019,projet très complet, bonne base pour un jeu, à garder pour référence | ||
Unity & Blender Masterclass Make a 3D Zenda Game! | 531 | John Bura | ||||
Unity 5 C# Become a Pro From The Very Basics! | x | |||||
Unity 5 Character gear and weapon use | ||||||
Unity 5 Inventory System for Professional Games | ||||||
Unity 5 Javascript C# Complete Course | x | |||||
Unity 5 Professional Guide - Develop a 2D Arkanoid Game | ||||||
Unity 5 techniques to generate unique worlds quickly | ||||||
Unity From Master To Pro By Building 6 Games | ||||||
Unity from Zero to Proficiency (Foundations) | [email protected] | 2018.2 | Patrick Felicia | Débutant | cour hyper basique | |
Unity Game Development Academy Make 2D & 3D Games | ||||||
Unity Game Development Academy: Make 2D & 3D Games | Mark Price | |||||
Unity Game Development Make Professional 3D Games | ||||||
Unity Game Development Using uScript | x | |||||
Unity Learn Android Game Development by recreating games | ||||||
Unity Multiplayer 2017 -Build Online Shooter | $s | |||||
Unity multiplayer make a shooter game | ||||||
Unity Networking From Scratch for (Unity 5 to Unity 2018+) | ||||||
Unity3D Alphabet Board Game Step By Step |
Dernière mise à jour: 26-09-2018
Titre | Ev | Ver | Auteur | Projet | Niveau | Remarque |
---|---|---|---|---|---|---|
Creation d'un jeu 3D avec Unity 5 | 5 | |||||
Découverte d'Unity 5 | 5 | |||||
Le développement jeux vidéo avec Unity 5 | 5 |