A Programmer's Guide to Game Art for Unity |
|
Dat2014 |
Alexander Zanfir |
|
Intermediate |
|
Advanced Editor Scripting in Unity and MonoDevelop |
|
45 |
Brady Wright |
|
Advanced |
|
Authoring Real-time Destruction in Unity 5 |
|
53 |
Michael Baker |
TODO |
Intermediate |
|
Authoring Sci-fi Visual Effects in Unity 5 |
|
54 |
Michael Baker |
|
Intermediate |
|
Beyond the Basics - Audio Tips and Tricks in Unity |
|
Dat2018 |
Jeanine Cowen |
|
Intermediate |
|
Building an AR Experience in Unity and Vuforia |
|
Dat2017 |
Rich Fiore |
|
Intermediate |
|
Cinematic Design in Unity with Cinemachine and Timeline |
|
Dat2018 |
Joy Horvath |
|
Intermediate |
|
Converting a Photo into a VR Set in 3ds Max |
x |
Dat2016 |
Rich Fiore |
|
Intermediate |
|
Creating a 2D Animated Character for Unity |
|
5 |
Shane Whelan |
|
Intermediate |
|
Creating a Mobile Puzzle Game in Unity |
|
Dat2015 |
Lars Alin |
|
Advanced |
|
Creating a Turn-Based Game in Unity and PlayMaker |
x |
5 |
Shane Whelan |
|
Advanced |
|
Creating an Action-adventure Puzzle in Unity |
- |
43 |
Joshua Kinney (++) |
|
Advanced |
|
Creating an Endless Runner Game for Mobile in Unity |
|
4 |
Lars Alin |
|
Advanced |
|
Creating Architectural Visualizations Using Enlighten in Unity |
|
5 |
Michael Calver |
|
Advanced |
|
Creating Collectible Items for 2D Games in Unity |
|
Dat2014 |
Joshua Kinney (++) |
|
Intermediate |
|
Creating Custom Inspectors in Unity |
|
45 |
Brady Wright |
|
Advanced |
|
Creating Game Environments in Unity and Maya |
|
Dat2018 |
Dan John Cox |
|
Beginner |
|
Creating Interior Walk-Throughs in Unity |
|
Dat2015 |
Michael Calver |
|
Advanced |
|
Creating Modular Game Assets in Maya |
x |
Dat2017 |
Ian Southwell |
|
Intermediate |
|
Creating Professional Studio Game Assets for Production in 3ds Max and Unity |
x |
45 |
Stephen Hauer |
|
Advanced |
|
Creating UI Elements for Games in Unity |
x |
5 |
Joshua Kinney (++) |
|
Intermediate |
|
Creating User Feedback in Unity |
x |
Dat2013 |
Joshua Kinney (++) |
|
Intermediate |
|
Creating Vegetation for Games in 3ds Max and Mudbox |
x |
43 |
Joshua Kinney (++) |
|
Intermediate |
|
Creating Walk-throughs for Unity with Enlighten Using 3ds Max |
|
5 |
Michael Calver |
|
Advanced |
|
Designing Game Puzzles in Unity |
|
56 |
Joy Horvath |
|
Intermediate |
|
Designing Mobile Games with a Game Design Document |
x |
Dat2014 |
Christopher Kao |
|
Intermediate |
|
Developing Custom Shaders in Unity |
|
2017 |
Claudia Doppioslash |
|
Beginner |
|
Exploring the 2D Features in Unity |
x |
43 |
Joshua Kinney (++) |
|
Intermediate |
|
Game Asset Production Pipeline for Unity |
x |
46 |
Joshua Kinney (++) |
|
Intermediate |
|
Game Asset Production Pipeline for VR in 3ds Max and Unity |
x |
Dat2015 |
Joshua Kinney (++) |
|
Intermediate |
|
Game Character Animation in Unity and Maya |
|
2017 |
Mark Butler |
|
Beginner |
|
Game Optimization Techniques in Unity |
x |
43 |
Joshua Kinney (++) |
TODO |
Intermediate |
|
Game Prop Texturing Fundamentals |
x |
5 |
Dan John Cox |
|
Beginner |
|
Game Prototyping in Unity |
x |
Dat2017 |
MJ Johns |
|
Beginner |
|
Getting Started with Apple ARKit in Unity |
x |
Dat2018 |
András Velvárt |
|
Intermediate |
|
Getting Started with Augmented Reality |
x |
Dat2016 |
Jon Flanders |
|
Beginner |
|
Getting Started with Procedural Generation for Game Artists in 3ds Max |
x |
Dat2015 |
Joshua Kinney (++) |
|
Intermediate |
|
Getting Started with VR in Unity |
|
51 |
Gianni Rosa Gallina |
|
Beginner |
|
HoloLens Development Fundamentals |
x |
Dat2017 |
Lars Klint |
|
Beginner |
|
Houdini Engine for Unity Fundamentals |
|
Dat2018 |
Kenny Lammers |
|
Beginner |
|
Houdini to Unity: Advanced Production Pipeline |
|
Dat2017 |
Caesar Hernandez |
|
Advanced |
|
Indie Game Development Pipeline Volume 2: Character Prototyping |
x |
43 |
Joshua Kinney (++) |
|
Intermediate |
|
Indie Game Development Pipeline Volume 3: Game Boss Prototyping |
x |
43 |
Joshua Kinney (++) |
|
Intermediate |
|
Indie Game Development Pipeline Volume 8: Finished Asset Integration |
x |
43 |
Joshua Kinney (++) |
|
Advanced |
|
Indie Game Development Pipeline Volume 9: Final Gameplay and Publication |
x |
43 |
Joshua Kinney (++) |
|
Advanced |
|
Introduction to C# in Unity |
x |
43 |
Joshua Kinney (++) |
|
Intermediate |
|
Introduction to Game Development with Unity |
x |
Dat2013 |
Alexander Zanfir |
|
Intermediate |
|
Introduction to Mecanim in Unity |
x |
41 |
Joshua Kinney (++) |
|
Intermediate |
|
Introduction to Particle Systems in Unity |
x |
43 |
Joshua Kinney (++) |
|
Intermediate |
|
Introduction to Scripting Shaders in Unity |
x |
43 |
Joshua Kinney (++) |
|
Intermediate |
|
Introduction to Unity 4 |
x |
41 |
Joshua Kinney (++) |
|
Beginner |
|
Introduction to Unity 5 |
x |
5 |
Joshua Kinney (++) |
|
Beginner |
|
Kit Bashing Game Assets to Speed Up Workflows in 3ds Max & Unity |
x |
45 |
Stephen Hauer |
|
Advanced |
|
Lighting and Rendering in Unity |
|
501 |
Joshua Kinney (++) |
|
Beginner |
|
Multiphase Boss Battle in Unity |
|
42 |
Joshua Kinney (++) |
|
Intermediate |
|
Physically Based Shading for Unity Using Substance Designer |
|
5 |
Stephen Hauer |
|
Advanced |
|
Production Modeling for Games and 3D Printing in ZBrush and 3ds Max |
x |
46 |
Walter Carter |
|
Intermediate |
|
Pushing Your C# Skills Beyond the Basics in Unity |
|
5 |
Amanda Lange |
|
Advanced |
|
Quick Start to Unity: Volume 1 |
x |
43 |
Joshua Kinney (++) |
|
Beginner |
|
Quick Start to Unity: Volume 2 |
x |
43 |
Joshua Kinney (++) |
|
Beginner |
|
Quick Start to Unity: Volume 3 |
x |
43 |
Joshua Kinney (++) |
|
Beginner |
|
Swords and Shovels: Character Controller and AI [LP2 01] |
@ |
2017.3 |
Michael Baker |
|
Intermediate |
WIP |
Swords and Shovels: Character Controller and AI>chap 2.5 |
|
|
|
|
|
|
Swords and Shovels: Character Inventory System [LP2 05] |
% |
2017.3 |
Christopher Pellow |
|
Intermediate |
|
Swords and Shovels: Character Stat System [LP2 02] |
% |
2017.3 |
Christopher Pellow |
|
Intermediate |
|
Swords and Shovels: Combat System [LP2 06] |
% |
2017.3 |
Marc Gilbert and Alexander Gilbert |
|
Intermediate |
|
Swords and Shovels: Designing Modular Sets [LP2 09 bonus] |
% |
2017.3 |
Michael Baker |
TODO |
Intermediate |
|
Swords and Shovels: Game design fundamentals [LP2 11 bonus] |
% |
2017.3 |
Thomas Winkley and Joshua Kinney (++) |
TODO |
Beginner |
|
Swords and Shovels: Game design fundamentals> chap 3.1 |
|
|
|
|
|
|
Swords and Shovels: Game Managers, Loaders, and the Game Loop [LP2 03] |
% |
2017.3 |
Jon McElroy |
TODO |
Intermediate |
|
Swords and Shovels: Game Mechanic Design Fundamentals [LP2 10 bonus] |
@ |
2017.3 |
Thomas Winkley and Joshua Kinney (++) |
|
Intermediate |
WIP |
Swords and Shovels: Loot System [LP2 04] |
% |
2017.3 |
Christopher Pellow |
TODO |
Intermediate |
|
Swords and Shovels: Post Processing and Polish [LP2 08 bonus] |
% |
2017.3 |
Michael Baker |
TODO |
Intermediate |
|
Swords and Shovels: Prototyping Game Systems for Swords and Shovels [LP2 07 bonus] |
% |
2017.3 |
MJ Johns |
TODO |
Intermediate |
|
Unity 2D Fundamentals - Character Control |
|
55 |
Brian Sinasac |
TODO |
Beginner |
|
Unity 2D Fundamentals - Character Interactions |
|
Dat2018 |
Brian Sinasac |
TODO |
Beginner |
|
Unity 2D Physics Fundamentals |
|
2017.1 |
Michael Taylor |
TODO |
Beginner |
|
Unity Animation Fundamentals [LP1 03] |
C2 |
2017.1 |
Joshua Kinney (++) |
[Unity Animation Fundamentals] |
Beginner |
presentation didactique du fonctionnement des animations 3D,assets pour un projet complet,à garder pour référence |
Unity AR Fundamentals |
|
2017.1 |
Rich Fiore |
|
Intermediate |
|
Unity Audio Fundamentals [LP1 08] |
C2 |
2017.1 |
Dano Kablamo |
[Unity Audio Fundamentals] |
Beginner |
création d'un système audio basique mais complet pour un jeu,les fichiers de support sont buggés,à garder pour référence |
Unity C# Scripting Fundamentals [LP1 02] |
C2 |
2017.1 |
Joshua Kinney (++) |
[Unity Fundamentals] |
Beginner |
apprentissage du c# from scratch,chapitre 5 intéressant pour basic gameplay,assets intéressants,à garder pour référence |
Unity Fundamentals [LP1 01] |
C2 |
2017.1 |
Joshua Kinney (++) |
[Unity C# Fundamentals] |
Beginner |
très complet et très didactique pour la découverte d'Unity,création d'un avant projet intéressant,assets intéressants,à garder pour référence |
Unity Gameplay Programming Fundamentals [LP1 10] |
|
2017.1 |
Joshua Kinney (++) |
[Unity Gameplay Fundamentals] |
Beginner |
présentation des éléments de base d'un gameplay, dernier chapitre sur les ScriptableObject très intéressant,à garder pour référence |
Unity Lighting Fundamentals [LP1 07] |
C2 |
2017.2 |
Joy Horvath |
[Unity Lighting Fundamentals] |
Beginner |
présentation des divers éléments des "lighting",création d'un scénario d'éclairage simple,assets pour un projet complet,à garder pour référence |
Unity Materials Fundamentals [LP1 06] |
C2 |
2017 |
Christopher Pellow |
[Unity Materials Fundamentals] |
Beginner |
cours très complet sur les materials, présentation des Shaders et des type de maps(normal, height,occlusion...),à garder pour référence |
Unity Multiplayer Game Development with Node |
|
531 |
Alexander Zanfir |
TODO |
Advanced |
|
Unity Navigation Fundamentals [LP1 05] |
C2 |
2017.1 |
Dano Kablamo |
[Unity Navigation Fundamentals] |
Beginner |
présentation très complete,assets pour un projet complet,peu d'explications sur le code C#,à garder pour référence |
Unity Particle System Fundamentals |
|
55 |
Michael Baker |
TODO |
Beginner |
|
Unity Physics Fundamentals [LP1 04] |
C2 |
2017.1 |
Joshua Kinney (++) |
[Unity Physics Fundamentals] |
Beginner |
presentation didactique des la physique 3D et des "joint",assets intéressants,à garder pour référence |
Unity UI Fundamentals |
C2 |
2017.1 |
Michael Baker |
[Unity UI Fundamentals] |
Beginner |
creation d'une ui simple mais complète pour un jeu,assets intéressants,utilise des éléments déjà codé,à garder pour référence |
Unity VR Fundamentals |
|
Dat2018 |
MJ Johns |
|
Beginner |
|
Unity VR Locomotion Fundamentals |
|
Dat2018 |
Harrison Ferrone |
|
Intermediate |
|
Unity World Space UI in VR |
|
2017.3 |
Lawrence Brown |
|
Intermediate |
|
Using Handles and Gizmos in Unity |
x |
45 |
Brady Wright |
|
Advanced |
|
Working with Enlighten and Image Effects in Unity |
|
5 |
Michael Calver |
|
Intermediate |
|
Your First Day with Oculus Rift in Unity |
x |
42 |
Joshua Kinney (++) |
|
Beginner |
|