Revue de cours 3D

 0
 0
Tps de lecture estimé:4 minutes 37 secondes

Vous trouvez ici des commentaires sur des formations et les cours traitant de création 3D.
Le but de ce document est d'inventorier, d'évaluer, de tester et éventuellement de mettre à disposition une démo.

Si un projet est mentionné, il est possible qu'il soit disponible en téléchargement gratuit (avec les sources) dans la partie "Projets" du site.
Cet article est un document de travail mis à jour régulièrement, et j'essaye de le garder le plus efficace, clair et structuré possible.
Si certains éléments sont difficilement compréhensibles ou un peu brouillons ou étranges dans le contexte, vous pouvez les ignorer.
Les commentaires sont volontairement brefs et peuvent paraître parfois un peu durs pour leurs auteurs (et je m'en excuse par avance), ils ne reflètent que mes premières impressions.
Je remercie d'ailleurs toutes les personnes qui m'ont permis d'accéder à leur ressources soit gratuitement (youtube) ou bien temporairement (livres, ebooks, abonnements payants..), ainsi que tous les auteurs pour leur fantastique travail.

Blender 101

Titre T* Projet Remarque
Blender 101 - Introduction to 3D Modeling
Blender 201 - Introduction to Materials and Lighting
Blender 211 - Introduction to UV Mapping and Texturing
Blender 221 - Hard Surface Modeling
Blender 305 - Character Sculpting
Blender 311 - Game Character Retopology
Blender 321 - Character UV Mapping
Blender 331 - Character Texturing
Blender 335 - Creating a Weapon with Blender and Substance Painter
Blender 341 - Character Rigging with Rigify
Blender 351 - Game Character Animation
Blender 361 - Blender Character to Unity
Blender 401 - Creating a Game Environment in Blender and Unity

CGcookie

Titre T* Projet Remarque
Character Animation in Blender
Compositing a 3D Monster into a Live Action Scene
Creating a Looping Corridor (Blender)
Creating a Wall of Mailboxes
Creating Heat Distortion Effects in Blender
Creating Plants in Blender
Fundamental of Shading for Cycles
Fundamental of Terrain Generation
Fundamentals of Compositing
Fundamentals of Digital Sculpting (blender)
Fundamentals of Lighting
Fundamentals of Materials and Textures
Fundamentals of Physics
Fundamentals of Rendering with Cycles
Fundamentals of Tree Creation
Learning Flow Fundamentals of Digital Sculpting
Low Poly Game Asset Creation
Mechanical Rigging of a Fighter Jet in Blender
Mesh Modeling Fundamentals
Modeling a Post Apocalyptic Vehicle
Modeling a Sci Fi Helmet
Modeling a Sci fi Vehicle (2013)
Modeling Realistic Characters with Blender
Modeling with Modifiers
Rigging Tank Treads in Blender
Rigging Vehicles with Automatic Suspension
Texturing and Shading a Sci Fi Helmet
Texturing Weapons in Blender and Substance Painter
The Blender & Substance Texturing Workflow
Understanding Blender Data

Lynda

Titre T* Projet Remarque
Blender Character Rigging with BlenRig
Blender Creating a Finished Character Animation
Blender Creating a Game Character
Blender Essential Training
Blender Essential Training (updated Jun 20, 2017)
Blender Game Asset Textures
Blender Hard Surface Modeling
Blender Interior Environments for Games
Blender Model a Motorcycle
Blender UV Mapping
Blender V-Ray 3.0 Basics
Cloth Simulation in Blender
Creating a Game Environment in Blender and Unity
Creating an Interior Scene with Blender
PBR Materials with Blender & Quixel
Python Scripting for Blender
Rigging a Humanoid Character with Blender
Vehicle Modeling in Blender
V-Ray Control Color Bleed in Blender

Pluralsight

Titre T* Projet Remarque
01 Introduction to Modeling in Blender
02 Your First Day in Blender
03 Creating a Sci Fi Gun in Blender
04 Bringing Your Designs to Life with 3D Printing in Blender
05 Sculpting Workflows in Blender
06 UV Mapping Workflows in Blender
07 Creating a Cartoon Style Character in Blender
08 Creating a Production Ready Character in Blender
09 Designing and Modeling a Sci Fi Prop in Blender
11 Rigging a Cartoon Character in Blender
12 Modeling and Rendering a Concept Design for Footwear in Blender and KeyShot
13 Conceptual Sculpting on a Budget in Sculptris and Blender
14 Designing a Low Poly Game Environment in Blender
15 Creating a Realistic Environment in Blender
16 Introduction to Rigging in Blender
17 Introduction to Animation in Blender
18 Animating a Walk Cycle in Blender
19 Modeling an Assault Rifle in Blender
Blender Fundamentals
Creating Assets in Blender
Creating Game Animations in Blender
Introduction to Compositor in Blender
Introduction to Dynamics in Blender
Introduction to Materials in Blender

Udemy (FR et US)

Titre T* Projet Remarque
01 Learn 3D Modeling - The Complete 3D Creator Course (Udemy) $*
02 UE4 - 3D for the Unreal Engine 4 (Rob Brooks) $*
3D Game Modeling & Animation With Blender
3D Modeling in Blender
Blender 3D for beginners Becoming a 3D artist
Blender Character Modeling For Beginners HD
Character Animation with Blender for Beginners
Create 3D Game Characters: No modeling or rigging required $*
Creating 3D environments in Blender
Learn Blender 3D - Become a 3D artist and create 50 models
Make a low poly Autumn Scene in Blender and Unity in 30 Mins
Making an Animated Short Film with Blender
Modeling Game Assets in Blender for Absolute Beginners
Thomas Mc Donald 3D Animation with Blender
Ultimate B3D Learn and Master Motion Graphics in Blender 3D

Video2Brain (FR)

Titre T* Projet Remarque
Les fondamentaux de Blender 2.7

3DBuzz

Titre T* Projet Remarque
01 xx Legacy Video Training xx
02 3DS Max How do I xx
03 Mastering 3ds Max The Fundamentals - Introduction xx
04 3DS Max Modeling on the Fly - AT-AT - Nov 2011 xx
05 Modeling on the Fly - Viper xx
06 3DS Max 101 [email protected]
>3dsmax_101-week3_6 xx
07 Game assets in 3DS max - volume 01 xx
08 Game assets in 3DS max - volume 02 xx

TODO

TODO

3DMotive

Titre T* Projet Remarque
Terrain Creation In World Machine Volume 1
Terrain Creation In World Machine Volume 2
Terrain Creation In World Machine Volume 3

Gumroad

Titre T* Projet Remarque
Intro to World Machine

Pluralsight

Titre T* Projet Remarque
Creating Environment Concepts in World Machine and Photoshop

The Gnomon Workshop

Titre T* Projet Remarque
Introduction To World Machine

TODO

Article suivant