
Le faire Oui! Mais le faire bien
Parce qu’il faut bien commencer par quelque chose, autant faire le faire proprement.
Même si l’on travaille seul dans son coin, il faut penser que, peut-être, un jour, et parce que l’on ne sait jamais, notre projet favori pourrait bien tomber entre d’autres mains.
Et comme dans une équipe, plus la communication est fa...

UE4 recommended files naming convention
This is an augmented version of the assets naming convention recommended by Epic for the files of your UE4 projects.
The original version can be found on the Assets Naming Convention Wiki Page
All files are named in UpperCamelCase, with an underscore as word separator (Prefix_)AssetName(_Number)(_Suffix)
Examp...

UE4 recommended folder structure
This is an augmented version of the assets naming convention recommended by Epic for the folder structure of your UE4 projects.
The original version can be found on the Assets Naming Convention Wiki Page
All names should be in English.
All asset dependencies should be in its folder (instead of some shared assets).

UE4 coding standard
The original version can be found on the official UE4 Coding Standard Page